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Kamis, 08 Desember 2016

PR Balrog on Marvel vs. Capcom Infinite:

Several well-known members from the NorthEast kicked our first round of Marvel vs. Capcom Infinite interviews. Today, we head out to Cali with Evil Geniuses' Eduardo 'PR Balrog' Perez-Frangie, one of the West Coast's notable tournament players. PR Balrog was quite formidable throughout the Ultimate Marvel vs. Capcom 3 era, and achieved multiple first place tournament finishes.

Although he stopped competing in mid-2015, we were sure the news of a new Versus iteration would draw him back in. PVP Live caught up with PR Rog to hear his thoughts on Capcom's newest project.

Infinite looks like it will be the first crossover fighting game that’s accessible to casual players. What do you think the game’s biggest challenge will be in maintaining enough depth for veteran players?

If the game turns out to be like Tatsunoko vs. Capcom, then I can see the game being more accessible for casual players. But crossover fighting games (Marvel type) have always being fast paced and execution heavy and that's what veteran players look for.

What was your reaction to the announcement trailers last weekend?

To be honest, I never get super hyped about announcements until I play the game, but there's one thing for sure that I can say..... MAHVEL LIVES

How important is it that Marvel vs. Capcom Infinite includes the X-men and other popular mutants?

We've been seeing the same characters for a long time in Marvel vs Capcom series, so I don't think it'll be important if we don't have a few X-men and other popular mutants. You have to give the spotlight to the new generation!

Do you think Infinite will create the same following as its predecessors?

It's hard to say without touching the game, but if the game becomes an esport title, I feel that it has the potential to be even bigger than Street Fighter.

What are your thoughts on Infinite reintroducing the Gems to be used as a groove à la CvS2?

I think it's an awesome idea. People forget that there used to be gems in games like Marvel Super Heroes, which allowed for a lot of creativity.

What are the must-have features to guarantee Infinite will resonate with veteran players and new players alike?

Good combo system, no infinites, and fast paced.

 

What characters are you looking forward to play (returning or new additions)?

I honestly hope they bring Gambit and Sabretooth back. And for new additions, I would like to see Mystique, Emma Frost, and Mister Sinister.

What advice would you offer to skeptical players?

Always support the game that you like no matter what.

"

| Balrog | Marvel | Capcom | Infinite: | Several | well | known | members | from | NorthEast | kicked | first | round | Infinite < | em>interviews | Today | we head | Cali | with | Evil | Geniuses | Eduardo | Perez | Frangie | West | Coasts | notable | tournament | players |  PR | quite | formidable | throughout the Ultimate | 3 < | em>era | achieved | multiple | place | finishes | p> Although | stopped | competing | 2015 | were | sure | news | Versus | iteration | would | draw | back | Live | caught | hear | thoughts | Capcoms | newest | project | p> Infinite | looks | like | will | crossover | fighting | game | that’s | accessible | casual | What | think | game’s | biggest | challenge | maintaining | enough | depth | veteran | h3> If | turns | Tatsunoko | then | being | more | games | (Marvel | type) | have | always | fast | paced | execution | heavy | thats | what | look | p> What | your | reaction | to the | announcement | trailers | last | weekend | h3> To | honest | never | super | hyped | about | announcements | until | play | theres | thing | that | MAHVEL | LIVES< | p> How | important | it that | Infinite | includes | other | popular | mutants | h3> Weve | been | seeing | same | characters | long | time | Capcom< | series | dont | itll | give | spotlight | generation!< | p> Do | create | following | predecessors | h3> Its | hard | without | touching | becomes | esport | title | feel | potential | even | bigger | than | Street | Fighter | reintroducing | Gems | used | groove | CvS2 | h3> I | awesome | idea | People | forget | there | gems | Super | Heroes | which | allowed | creativity | must | features to | guarantee | resonate | alike | h3> Good | combo | system | infinites | p>  < | h3> What | looking | forward | (returning | additions) | honestly | hope | they | bring | Gambit | Sabretooth | additions | Mystique | Emma | Frost | Mister | Sinister | advice | offer | skeptical | h3> Always | support | matter | p> |

Thank So Much for Visiting this Article

PR Balrog on Marvel vs. Capcom Infinite:

Several well-known members from the NorthEast kicked our first round of Marvel vs. Capcom Infinite interviews. Today, we head out to Cali with Evil Geniuses' Eduardo 'PR Balrog' Perez-Frangie, one of the West Coast's notable tournament players. PR Balrog was quite formidable throughout the Ultimate Marvel vs. Capcom 3 era, and achieved multiple first place tournament finishes.

Although he stopped competing in mid-2015, we were sure the news of a new Versus iteration would draw him back in. PVP Live caught up with PR Rog to hear his thoughts on Capcom's newest project.

Infinite looks like it will be the first crossover fighting game that’s accessible to casual players. What do you think the game’s biggest challenge will be in maintaining enough depth for veteran players?

If the game turns out to be like Tatsunoko vs. Capcom, then I can see the game being more accessible for casual players. But crossover fighting games (Marvel type) have always being fast paced and execution heavy and that's what veteran players look for.

What was your reaction to the announcement trailers last weekend?

To be honest, I never get super hyped about announcements until I play the game, but there's one thing for sure that I can say..... MAHVEL LIVES

How important is it that Marvel vs. Capcom Infinite includes the X-men and other popular mutants?

We've been seeing the same characters for a long time in Marvel vs Capcom series, so I don't think it'll be important if we don't have a few X-men and other popular mutants. You have to give the spotlight to the new generation!

Do you think Infinite will create the same following as its predecessors?

It's hard to say without touching the game, but if the game becomes an esport title, I feel that it has the potential to be even bigger than Street Fighter.

What are your thoughts on Infinite reintroducing the Gems to be used as a groove à la CvS2?

I think it's an awesome idea. People forget that there used to be gems in games like Marvel Super Heroes, which allowed for a lot of creativity.

What are the must-have features to guarantee Infinite will resonate with veteran players and new players alike?

Good combo system, no infinites, and fast paced.

 

What characters are you looking forward to play (returning or new additions)?

I honestly hope they bring Gambit and Sabretooth back. And for new additions, I would like to see Mystique, Emma Frost, and Mister Sinister.

What advice would you offer to skeptical players?

Always support the game that you like no matter what.

"

| Balrog | Marvel | Capcom | Infinite: | Several | well | known | members | from | NorthEast | kicked | first | round | Infinite < | em>interviews | Today | we head | Cali | with | Evil | Geniuses | Eduardo | Perez | Frangie | West | Coasts | notable | tournament | players |  PR | quite | formidable | throughout the Ultimate | 3 < | em>era | achieved | multiple | place | finishes | p> Although | stopped | competing | 2015 | were | sure | news | Versus | iteration | would | draw | back | Live | caught | hear | thoughts | Capcoms | newest | project | p> Infinite | looks | like | will | crossover | fighting | game | that’s | accessible | casual | What | think | game’s | biggest | challenge | maintaining | enough | depth | veteran | h3> If | turns | Tatsunoko | then | being | more | games | (Marvel | type) | have | always | fast | paced | execution | heavy | thats | what | look | p> What | your | reaction | to the | announcement | trailers | last | weekend | h3> To | honest | never | super | hyped | about | announcements | until | play | theres | thing | that | MAHVEL | LIVES< | p> How | important | it that | Infinite | includes | other | popular | mutants | h3> Weve | been | seeing | same | characters | long | time | Capcom< | series | dont | itll | give | spotlight | generation!< | p> Do | create | following | predecessors | h3> Its | hard | without | touching | becomes | esport | title | feel | potential | even | bigger | than | Street | Fighter | reintroducing | Gems | used | groove | CvS2 | h3> I | awesome | idea | People | forget | there | gems | Super | Heroes | which | allowed | creativity | must | features to | guarantee | resonate | alike | h3> Good | combo | system | infinites | p>  < | h3> What | looking | forward | (returning | additions) | honestly | hope | they | bring | Gambit | Sabretooth | additions | Mystique | Emma | Frost | Mister | Sinister | advice | offer | skeptical | h3> Always | support | matter | p> |

Thank Very Much for Read this News

PR Balrog on Marvel vs. Capcom Infinite:

Several well-known members from the NorthEast kicked our first round of Marvel vs. Capcom Infinite interviews. Today, we head out to Cali with Evil Geniuses' Eduardo 'PR Balrog' Perez-Frangie, one of the West Coast's notable tournament players. PR Balrog was quite formidable throughout the Ultimate Marvel vs. Capcom 3 era, and achieved multiple first place tournament finishes.

Although he stopped competing in mid-2015, we were sure the news of a new Versus iteration would draw him back in. PVP Live caught up with PR Rog to hear his thoughts on Capcom's newest project.

Infinite looks like it will be the first crossover fighting game that’s accessible to casual players. What do you think the game’s biggest challenge will be in maintaining enough depth for veteran players?

If the game turns out to be like Tatsunoko vs. Capcom, then I can see the game being more accessible for casual players. But crossover fighting games (Marvel type) have always being fast paced and execution heavy and that's what veteran players look for.

What was your reaction to the announcement trailers last weekend?

To be honest, I never get super hyped about announcements until I play the game, but there's one thing for sure that I can say..... MAHVEL LIVES

How important is it that Marvel vs. Capcom Infinite includes the X-men and other popular mutants?

We've been seeing the same characters for a long time in Marvel vs Capcom series, so I don't think it'll be important if we don't have a few X-men and other popular mutants. You have to give the spotlight to the new generation!

Do you think Infinite will create the same following as its predecessors?

It's hard to say without touching the game, but if the game becomes an esport title, I feel that it has the potential to be even bigger than Street Fighter.

What are your thoughts on Infinite reintroducing the Gems to be used as a groove à la CvS2?

I think it's an awesome idea. People forget that there used to be gems in games like Marvel Super Heroes, which allowed for a lot of creativity.

What are the must-have features to guarantee Infinite will resonate with veteran players and new players alike?

Good combo system, no infinites, and fast paced.

 

What characters are you looking forward to play (returning or new additions)?

I honestly hope they bring Gambit and Sabretooth back. And for new additions, I would like to see Mystique, Emma Frost, and Mister Sinister.

What advice would you offer to skeptical players?

Always support the game that you like no matter what.

"

| Balrog | Marvel | Capcom | Infinite: | Several | well | known | members | from | NorthEast | kicked | first | round | Infinite < | em>interviews | Today | we head | Cali | with | Evil | Geniuses | Eduardo | Perez | Frangie | West | Coasts | notable | tournament | players |  PR | quite | formidable | throughout the Ultimate | 3 < | em>era | achieved | multiple | place | finishes | p> Although | stopped | competing | 2015 | were | sure | news | Versus | iteration | would | draw | back | Live | caught | hear | thoughts | Capcoms | newest | project | p> Infinite | looks | like | will | crossover | fighting | game | that’s | accessible | casual | What | think | game’s | biggest | challenge | maintaining | enough | depth | veteran | h3> If | turns | Tatsunoko | then | being | more | games | (Marvel | type) | have | always | fast | paced | execution | heavy | thats | what | look | p> What | your | reaction | to the | announcement | trailers | last | weekend | h3> To | honest | never | super | hyped | about | announcements | until | play | theres | thing | that | MAHVEL | LIVES< | p> How | important | it that | Infinite | includes | other | popular | mutants | h3> Weve | been | seeing | same | characters | long | time | Capcom< | series | dont | itll | give | spotlight | generation!< | p> Do | create | following | predecessors | h3> Its | hard | without | touching | becomes | esport | title | feel | potential | even | bigger | than | Street | Fighter | reintroducing | Gems | used | groove | CvS2 | h3> I | awesome | idea | People | forget | there | gems | Super | Heroes | which | allowed | creativity | must | features to | guarantee | resonate | alike | h3> Good | combo | system | infinites | p>  < | h3> What | looking | forward | (returning | additions) | honestly | hope | they | bring | Gambit | Sabretooth | additions | Mystique | Emma | Frost | Mister | Sinister | advice | offer | skeptical | h3> Always | support | matter | p> |

Thank You So Much for Visiting this Blog

PR Balrog on Marvel vs. Capcom Infinite:

Several well-known members from the NorthEast kicked our first round of Marvel vs. Capcom Infinite interviews. Today, we head out to Cali with Evil Geniuses' Eduardo 'PR Balrog' Perez-Frangie, one of the West Coast's notable tournament players. PR Balrog was quite formidable throughout the Ultimate Marvel vs. Capcom 3 era, and achieved multiple first place tournament finishes.

Although he stopped competing in mid-2015, we were sure the news of a new Versus iteration would draw him back in. PVP Live caught up with PR Rog to hear his thoughts on Capcom's newest project.

Infinite looks like it will be the first crossover fighting game that’s accessible to casual players. What do you think the game’s biggest challenge will be in maintaining enough depth for veteran players?

If the game turns out to be like Tatsunoko vs. Capcom, then I can see the game being more accessible for casual players. But crossover fighting games (Marvel type) have always being fast paced and execution heavy and that's what veteran players look for.

What was your reaction to the announcement trailers last weekend?

To be honest, I never get super hyped about announcements until I play the game, but there's one thing for sure that I can say..... MAHVEL LIVES

How important is it that Marvel vs. Capcom Infinite includes the X-men and other popular mutants?

We've been seeing the same characters for a long time in Marvel vs Capcom series, so I don't think it'll be important if we don't have a few X-men and other popular mutants. You have to give the spotlight to the new generation!

Do you think Infinite will create the same following as its predecessors?

It's hard to say without touching the game, but if the game becomes an esport title, I feel that it has the potential to be even bigger than Street Fighter.

What are your thoughts on Infinite reintroducing the Gems to be used as a groove à la CvS2?

I think it's an awesome idea. People forget that there used to be gems in games like Marvel Super Heroes, which allowed for a lot of creativity.

What are the must-have features to guarantee Infinite will resonate with veteran players and new players alike?

Good combo system, no infinites, and fast paced.

 

What characters are you looking forward to play (returning or new additions)?

I honestly hope they bring Gambit and Sabretooth back. And for new additions, I would like to see Mystique, Emma Frost, and Mister Sinister.

What advice would you offer to skeptical players?

Always support the game that you like no matter what.

"

| Balrog | Marvel | Capcom | Infinite: | Several | well | known | members | from | NorthEast | kicked | first | round | Infinite < | em>interviews | Today | we head | Cali | with | Evil | Geniuses | Eduardo | Perez | Frangie | West | Coasts | notable | tournament | players |  PR | quite | formidable | throughout the Ultimate | 3 < | em>era | achieved | multiple | place | finishes | p> Although | stopped | competing | 2015 | were | sure | news | Versus | iteration | would | draw | back | Live | caught | hear | thoughts | Capcoms | newest | project | p> Infinite | looks | like | will | crossover | fighting | game | that’s | accessible | casual | What | think | game’s | biggest | challenge | maintaining | enough | depth | veteran | h3> If | turns | Tatsunoko | then | being | more | games | (Marvel | type) | have | always | fast | paced | execution | heavy | thats | what | look | p> What | your | reaction | to the | announcement | trailers | last | weekend | h3> To | honest | never | super | hyped | about | announcements | until | play | theres | thing | that | MAHVEL | LIVES< | p> How | important | it that | Infinite | includes | other | popular | mutants | h3> Weve | been | seeing | same | characters | long | time | Capcom< | series | dont | itll | give | spotlight | generation!< | p> Do | create | following | predecessors | h3> Its | hard | without | touching | becomes | esport | title | feel | potential | even | bigger | than | Street | Fighter | reintroducing | Gems | used | groove | CvS2 | h3> I | awesome | idea | People | forget | there | gems | Super | Heroes | which | allowed | creativity | must | features to | guarantee | resonate | alike | h3> Good | combo | system | infinites | p>  < | h3> What | looking | forward | (returning | additions) | honestly | hope | they | bring | Gambit | Sabretooth | additions | Mystique | Emma | Frost | Mister | Sinister | advice | offer | skeptical | h3> Always | support | matter | p> |

Thank You Very Much for Reading this Article

Jumat, 09 Desember 2016

James Chen on Marvel vs Capcom Infinite:

James Chen is one of the FGC's most widely known personalities. He's been an avid competitor, the author of countless fighting game guides, a tournament organizers, and he now regularly commentates at high-profile events.

With such a rich portfolio, how could we possibly pass up the chance to get his thoughts Marvel vs. Capcom Infinite? As you've discovered from our recent featured player interviews, avid fans are ready for Mahvel to be reignited in 2017. Here's what he had to say.

There was a real air of shock with the Marvel vs. Capcom Infinite reveal. WHat was your reaction to the announcement trailers last weekend?

I was just surprised. There was no way, in my mind, that they could have a game in any form of present-ability in the time frame that I'm picturing in my head, unless they've been working on it long before Disney announced that they would stop making games in-house.

So it was a shock to me. I was one of the super skeptical people, but all the leaks and talks definitely tempered the complete shock value. Which makes me sad in a way. I would love for it to have been announced with no idea it was coming, because that would have seriously blown my mind!

Infinite looks like it will be the first crossover fighting game that’s more accessible for casual players. What do you think the game’s biggest challenge will be in maintaining enough depth for veteran players?

It's a funny question in the first place, because the Marvel games are DESIGNED to be beginner friendly, they always have. One button special moves (assists), easy Chain Combos, hitting two buttons to unleash three Supers at the same time, etc. Marvel vs. Capcom 2 is arguably one of the most beginner-friendly intended games ever made.

Having said that, it's the players who really broke the games wide open, and hopefully they leave a lot of room for creativity open. Marvel games are great examples of easy to pick-up yet still high levels of execution, and I do hope they maintain that idea. That's a key factor, IMO.

If the game ends up being too watered down, it won't be "Mahvel."

How important is it that Marvel vs. Capcom Infinite includes the X-Men and other popular mutants?

I would be very sad if X-Men weren't in the game, but I don't think they are crucial. The MCU is wildly popular right now, so if they bank on that, MvCI will be perfectly successful without the X-Men.

However, what would be sad for me personally is that Wolverine is the ONLY character who has been in 100% of the Marvel games by Capcom. If he was not in MvCI, that would be a really shame to break that streak!

Do you believe that Infinite will create the same following from the community?

I believe it will, largely because the Marvel community now has experience jumping from game to game. Marvel vs. Capcom 2 veterans were really cautious and wary about going to MvC3, but MvC3 players will understand it a bit more, especially now having gone through a lot of the resistance from MvC2 players.

I think many MvC3 players will be willing to move forward to MvCI so that they can continue to build their scene. But they should definitely NOT stop playing UMvC3. Keep that community alive as much as possible as well.

As a caster, do you personally find it more challenging to commentate a crossover title than say, Street Fighter V?

It can be tougher, but really you just have to be faster and concentrate less on minor details. Also, you do have to be more energetic and hype for Marvel games, it's just their nature. I never really got to commentate UMvC3 late in its life because I just never kept up with it enough to be a good commentator for it, so I'm not sure how it would have turned out if I were still commentating it today.

But I definitely know I would approach it entirely different than how I commentate Street Fighter V, definitely trying more to be energetic and more briefly analytical.

Any chance that you'll consider potentially getting back into the competitor's seat to play Infinite?

Doubtful. [laughs]

I'll play it, for sure, so I can be a good commentator for it. But there's very little possibility of me becoming a competitor again. Commentary is my focus, and it's hard for me to play games in a casually competitive fashion. I get too angry when I play, so I'd have to dedicate every bit of my faculty to playing if I were a competitor, so my commentary would suffer greatly.

Many seem concerned about the lack of X-Factor and the assist system. What are your thoughts on Infinite reintroducing the Gems to be used as a groove a la CvS2?

I think Gems are a cool idea, but I am VERY wary about lack of Assists. Assists are what make team composition really important. The combo tagging is neat and all, but really the "team synergy" that makes Marvel so special isn't as important in that regard.

A lot of people have made Street Fighter x Tekken comparisons, and it's a good one because SFxT combos weren't as reliant on synergy as Marvel games. The synergy also goes beyond combos and plugs holes in your character's game.

Having Doom Missiles or Doom Beam really changes the way a character plays. Without Assists, that will be lost. I'm hoping they can find a good way to make up for that with the Gems, so I can't wait to see what they have in store.

What features do you feel Infinite must include to guarantee it will resonate with veteran players and new players alike?

Franticness. Energy. Speed. Crazy Combos. Hype.

If they can pull that off regardless of what characters or game systems are in place, that will be important to pull from the existing fanbase. Interestingly, just judging by how the UMvC3 community has grown and changed over time, they seem really open to playing a different game so long as those things are intact.

Are there any creative, special modes that you’d like to see included along with the confirmed Story and Mission Modes?

Proper tutorial modes done through mini-games. A really robust online mode, with progress beyond some arbitrary ranking points.

What additional characters would you like to see added to the roster?

From Capcom: I've been wanting Linn Kurosawa of the Alien vs. Predator games forever, but she's a tough one due to licensing. From the Marvel side: Black Panther would be sick.

Some purists are still on the fence about supporting Infinite following its debut. What insight would you offer for anyone that feels skeptical?

Every game is different, and they should be. If they made Marvel vs. Capcom Infinite just a clone of Ultimate Marvel vs. Capcom 3, I'd think it'd be boring. We already have Marvel 3. Players have been going through this forever now, with huge changes between games.

Alpha 3 was VASTLY different than Alpha 2. UMvC3 was different than MvC2 which was different than MvC. Street Fighter V is very different from Street Fighter IV. It's part of the circle of Fighting Game life. Embrace it, and you'll actually find that you'll have MANY fighting Games you love to play and enjoy.

>

"

| James | Chen | Marvel | Capcom | Infinite: | FGCs | most | widely | known | personalities | been | avid | competitor | author | countless | fighting | game | guides | tournament | organizers | regularly | commentates | high | profile | events | p> With | such | rich | portfolio | could | possibly | pass | chance | to get | thoughts Marvel | Infinite< | youve | discovered | from | recent | featured | player | interviews | fans | ready | Mahvel | reignited | 2017 | Heres | what | p> There | real | shock | with | Infinite | reveal | WHat | your reaction | to the | announcement | trailers | last | weekend | h3> I | just | surprised | There | mind | that | they | have | form | present | ability | time | frame | picturing | head | unless | theyve | working | long | before | Disney | announced | would | stop | making | games | house | p> So | super | skeptical | people | leaks | talks | definitely | tempered | complete | value | Which | makes | love | idea | coming | because | seriously | blown | mind!< | p> < | p> Infinite | looks | like | will | first | crossover | that’s | more | accessible | casual | players | What | think | game’s | biggest | challenge | maintaining | enough | depth | veteran | h3> Its | funny | question | place | DESIGNED< | strong> | beginner | friendly | always | button | special | moves | (assists) | easy | Chain | Combos | hitting | buttons | unleash | three | Supers | same | 2 < | em>is | arguably | intended | ever | made | p> Having | said | really | broke | wide | open | hopefully | leave | room | creativity | great | examples | pick | still | levels | execution | hope | maintain | Thats | factor | p> If | ends | being | watered | down | wont | p> How | important | it that | includes | other | popular | mutants | very | werent | dont | crucial | wildly | right | bank | MvCI | perfectly | successful | without | p> However | personally | Wolverine | ONLY | character | 100% | shame | break | streak!< | p> Do | believe | create | following | community | largely | experience | jumping | em> veterans | were | cautious | wary | about | going | MvC3 | understand | especially | having | gone | through | resistance | MvC2 | p> I | many | willing | move | forward | continue | build | their | scene | should | playing | UMvC3 | Keep | alive | much | possible | well | p> As | caster | find | challenging | commentate | title | than |  Street | Fighter | h3> It | tougher | faster | concentrate | less | minor | details | Also | energetic | hype | nature | never | late | life | kept | good | commentator | sure | turned | commentating | today | p> But | know | approach | entirely | different | Street | trying | briefly | analytical | p> Any | youll | consider | potentially | getting | back | into | competitors | seat | play | h3> Doubtful | [laughs]< | p> Ill | theres | little | possibility | becoming | again | Commentary | focus | hard | casually | competitive | fashion | angry | when | dedicate | every | faculty | commentary | suffer | greatly | p> Many | seem | concerned | lack | Factor | assist | system | your | thoughts | reintroducing | Gems | used | groove | CvS2 | cool | VERY | Assists | make | team | composition | combo | tagging | neat | synergy | isnt | regard | p> A | Tekken< | em> comparisons | SFxT | combos | reliant | also | goes | beyond | plugs | holes | characters | Doom | Missiles | Beam | changes | plays | Without | lost | hoping | cant | wait | store | p> What | features | feel | must | include | guarantee | resonate | alike | h3> Franticness | Energy | Speed | Crazy | Hype | pull | regardless | systems | existing | fanbase | Interestingly | judging | grown | changed | over | those | things | intact | p> Are | there | creative | modes | you’d | included | along | confirmed | Story | Mission | Modes | h3> Proper | tutorial | done | mini | robust | online | mode | progress | some | arbitrary | ranking | points | additional | added | roster | h3> From | Capcom: | wanting | Linn | Kurosawa | Alien | Predator< | forever | shes | tough | licensing | From | side: | Black | Panther | sick | p> Some | purists | fence | supporting | debut | insight | offer | anyone | feels | h3> Every | clone | Ultimate | boring | already | Players | this | huge | between | p> Alpha | VASTLY | Alpha | which | em> is | part | circle | Fighting | Game | Embrace | actually | MANY | Games | enjoy | p> |

Thank So Much for Reading this Blog

Iron Fist 'is no white saviour' in Netflix's newest Marvel show

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Thursday 8 December 2016

Game of Thrones actor Finn Jones enters the Marvel Cinematic Universe as Iron Fist
Game of Thrones actor Finn Jones enters the Marvel Cinematic Universe as Iron Fist

Netflix

WIRED recently visited the set of Marvel's Iron Fist, observing how Netflix shoots and converts a show for 4K HDR video quality.

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While behind the scenes, we spoke with Iron Fist showrunner Scott Buck and Allie Goss, Netflix's vice president of Original series. Here, the creators discuss the genesis of the series, controversy over the casting, and the impact of Marvel's superheroes.

[embedded content]

Iron Fist is the fourth of the originally announced Marvel series, following Daredevil, Jessica Jones, and Luke Cage, and leading into team-up series The Defenders. While the heroes chosen for the crossover are all "street level" characters, Iron Fist himself is the most supernaturally tinged.

Power-wise, he's no Thor, but Danny Rand â€" Iron Fist's secret identity - did grow up in a mystical realm known as K'un-Lun, where he trained in martial arts and fighting skills long lost to the mortal world. He eventually gained the power and title of the Iron Fist; the ability to channel his chi into explosive strikes. Don't expect to see too much of that backstory laid bare in the first season, though.

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"The mythological aspect, we sort of keep as a mystery that lingers throughout the series. We haven't fully explored it in this first season," Buck tells WIRED. "We approach Danny Rand as a person, and try to see the world through his eyes. As for the flashiness of the fist, it's dealt with in what we hope is the most realistic way possible.

Colleen Wing (Jessica Henwick), Danny Rand, and recurring Marvel supporting character Claire Temple (Rosario Dawson) are the core trio of Iron Fist
Colleen Wing (Jessica Henwick), Danny Rand, and recurring Marvel supporting character Claire Temple (Rosario Dawson) are the core trio of Iron Fist

Netflix

The mythological aspects of the character could have made him the hardest character to fit into the mix â€" and indeed, is probably the reason Iron Fist was last in the line-up to debut, giving the creators longer to get their approach just right. For Buck, it was Danny Rand's personality that appealed most, though, as well as the opportunity to explore who he is after he returns to present day New York after being presumed lost and dead for decades.

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"To me, when I first encountered the character, it seemed to me like these were not the greatest super powers in the world. Like, 'all he can do is punch really hard?'," Buck recalls. "But that's sort of what appealed to me about it â€" he has this one gift, and he can use it some ways, but in the rest of [his] life, it's just not all that significant."

"[Danny's] greatest gift is just his martial arts skills, and that's not a super power â€" that's something he struggled for and earned by training day and night throughout his whole childhood," he continues. "So from that perspective, we do try to keep it very real and grounded."

From Goss' perspective, the human side of the characters is what's been most important about the Marvel shows Netflix has produced so far.

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"What we've strived to do together, both on this show and prior, is just to tell a great character driven story first, and a superhero story second," Goss says. "We don't want to downplay powers or abilities, or the fact these characters are derived out of comics and graphic novels â€" that's what's so special about them. But we want to expose them in a way where you really get to see the character's story, that's a little more aimed towards adults and explores these people in a way beyond just the 'superhero'. That feels a little generic, given how deep these characters have the ability to be."

The capacity of the comics to tell compelling, character-driven stories first and super-powered fables second was what originally impressed Goss about the source material. Discovering there was such depth to them initially came as a surprise.

"I remember when I first started reading comics years ago, I literally called a friend who was into them and I was like 'oh my gosh, these are just good stories!'," she says. "I didn't realise that, but once you get into it, they're rich full characters with so much to explore."

Jessica Henwick's Colleen Wing is a long-time ally of Iron Fist in the comics - a skilled swordswoman and renowned martial artist in her own right
Jessica Henwick's Colleen Wing is a long-time ally of Iron Fist in the comics - a skilled swordswoman and renowned martial artist in her own right

Netflix

Long-time comics fans are well aware of that depth, and the decades of continuity that some characters have. It's a trick the Netflix Marvel shows have been employing since the first season of Daredevil, where packets of drugs being distributed by crime lord Wilson Fisk â€" the Kingpin â€" bear the insignia of the Steel Serpent, one of Danny's major foes from the printed page.

"Sometimes things are done because they're fun, just drop them in and go 'Eh, the next series will figure them out!'," Buck says of the continuity between the series. "There's a bit of that, but I do speak to the other showrunners, and because we are leading into The Defenders, we have to leave our show in a very specific place [but] we do plant seeds and stories that will then come to fruition."

Ultimately, each series also needs to stand on its own merits though. Buck continues, "there does have to be a lot of co-operation between the different groups but other than that, we work distinctly by ourselves."

Beyond 4K: Netflix lets us in on plans to push the HDR revolution - starting with Iron Fist

Beyond 4K: Netflix lets us in on plans to push the HDR revolution - starting with Iron Fist


The production of Iron Fist hasn't been without controversy, though. Aside from ill-founded rumours it had been cancelled due to its challenging mythological aspects, supposedly being replaced by The Punisher in the pre-Defenders billing (instead, Punisher is getting his own show, spinning out of the events of Daredevil season two), there has been debate around the character's ethnicity.

Iron Fist was created in 1974 by writer Roy Thomas and artist Gil Kane, inspired by the popularity of kung-fu cinema at the time. While badly dubbed Shaw Brothers films filled American grindhouse theatres, the comic book industry reacted with colourful variants on the genre, including the likes of Bronze Tiger at DC and Shang-Chi, another Marvel character.

Iron Fist, proving books are more powerful than violence
Iron Fist, proving books are more powerful than violence

Netflix

In translating Iron Fist to another medium â€" especially one already dominated by Caucasian characters â€" many fans suggested Marvel should reimagine Danny Rand as an Asian American hero, even giving rise to the trending hashtag #AsianAmericanIronFist. It was a complicated issue â€" ignoring fidelity to the comics, you're left with broadly two options; either you end up with an Asian character whose 'superpower' is kung-fu, hitting the all Asians know martial arts trope, or stick with a white character who somehow becomes magically better at kung-fu and saves the day â€" the Mighty Whitey cliché at best, the problematic white saviour syndrome at worst.

The character and his background was originally unknown to Buck before getting involved with the series.

"When Marvel came to me with this idea, I had never heard of Iron Fist or Danny Rand," Buck says. "I had never read the comics. What [executive producer] Jeph Loeb pitched to me specifically was this character, and that's what pulled me in, what intrigued me."

"The other aspects are things I've only learned about afterwards," Buck continues. "I can say definitively that Danny Rand is no 'white saviour'. He's trying to save himself, if anything."

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Ultimately, Buck and Marvel decided to stay true to the comics, while hoping to avoid the clichés. While the version of Danny Rand that viewers will meet when the series debuts in March will still be Caucasian, he may be different to the comics in other ways.

"One of the things that appealed to me about Danny was that even though there have been several comic books written about him, there wasn't this great big backlog of information or stories about him," Buck says. "It allowed us to be a little bit more creative and take a slightly different direction with this character."

"Also, if you do go back and read the Iron Fist comics, some of them show a completely different origin story from one series to another, and Danny is very different character in different comics. That gave us the freedom to create the character we specifically wanted to."

Iron Fist season one will premiere on Netflix on March 17, 2017.

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